Friday, April 30, 2021

Infusing Learning with Among Us!

 Using Games in the Classroom

With over 350 million copies downloaded worldwide, it's no wonder Among Us has become popular in the education realm. Educators have created engaging Google Slides to incorporate everyone's favorite cooperative game! Knowing this, I just had to try it in my classroom. I would like to say this game may not be appropriate for all levels, as it has an ESRB Rating of 10+, because of cartoon violence and in-chat messaging. 

After being inspired by another NASEF Fellow, Angelique Giana (Edutopia Article), and her lesson on persuasive arguments in the classroom while using Among Us!, I thought I can do this in my SAT Prep Course! And of course, carving out time in my Exploration of Game Design course was a no-brainer. Using Ms. Gianas' slide show I talked about persuasive arguments and framed the game as a learning and practicing guide. For SAT Prep, we used SAT words instead of the common names for places in the game. The Med-Bay became the Infirmary, Weapons became the Armory, a corner in the walkway became a Juxtapoint. 



Ideas for other Classes: 
Spanish, French, or any Foreign Language Class - Introduce Colors in Espanol have players play while speaking only in Spanish or French or any other foreign language, create prompts and questions to type or speak out loud if virtual on Zoom. 

EL Class - Engage your English language learners to create a safe space to practice asking questions for certain experiences, "Where is the cafeteria?" etc. 

Computer Science: Build the game around the Imposter being a bug in a game. And the crewmates are the coders who need to fix the bug. Once the game is introduced and the map decided upon, students can draft pseudocode to communicate where the imposter has struck and then all communication in the game has to be written in the pseudocode, until the coders lose or the bug is fixed. Another fun practice is to have students create their own pseudocode for communicating in the app during gameplay. Students could collaboratively create a pseudocode list, to figure out how to ask simple questions, like locate(body) and locate(color) to ask where a character who had died was found.  

CS: This could also include working out a UML chart for a character. Then dive into the characteristics of each student's player creation. Then play out the game for some in-class fun. Build mods in this CS Lesson by Jeffrey Wile, and have students practice coding!

The Plan

The game is played with 10 players at a time, so in large classes, student leaders will have to be chosen to create a lobby and share the code with students in their group. While in a remote learning setting, sending students into break-out rooms can help create a private discussion area while students play. You can have them chat in the game or un-mute and discuss who they think is the Imposter during the game. 

In Hybrid online students can set up a lobby and play while in class students can do the same. If you have an off-number students in the class can play with those online as well to keep all engaged.

In-person you can break students into teams of 10 to play with a student leader. 

Make sure all students agree on the stage settings and have downloaded the game on their mobile devices. If there is a lag between games, remember that some students will and should opt for the free version download on mobile platforms, which requires a video to play between each game.



Reflection

With using Among Us during a remote learning setting I had more participation than I could have ever asked for! Students were attending those days in record numbers and playing together and with me. The gameplay was engaging and gave us all a good laugh. It connected us and bonded us as a class in the virtual environment. Many times students would come in and ask if we could play again, so I would say it was a hit! It was just like Heads-Up 7-Up, from my elementary days!

Sunday, February 21, 2021

Epic Educator Math Breakdown

I have the privilege to be given an Epic Support a Creator Code! What am I going to do with it?

The Idea!


A lesson in finances, percentages, and goal setting! I’m sure I could break this into a 4-5 part task problem set for my students and there would be some fun in that! To be honest I am working hard to find funding for my class and club. So when the Epic Creator Code Sign-Up happened I was more than thrilled that I qualified! Using my Creator Account I can host private matches in Fortnite for my students, and I am also learning from the best (Mr. Steven Isaacs) on how to implement Fortnite Creative in my Game Design classroom. I just finished up the free 2-hour course on Epic's Learning Website this past week! (Link Below!)


This “Epic” Photo made by the 1 and only NASEF Fellow Mr. Larios!!  (@ArtifOLO)


The creator account status lets me do a lot! But it also allows my friends, family, and followers to help support the important work I am doing. For every 10,000 V-Bucks Purchased my creator account is funded $5.00. Once I have $100 within my account I can “cash-out”. I also can receive 5% of all sales in the Epic Games Launch Store! So for games purchased for the PC through Epic Games, I get credit as well. 

If I reach $100 or more all of those funds will be donated back to the William Penn Cybercats Club.


What can be learned? 

A. So as a math teacher I thought how can we learn from this?
B. How many users need to purchase in-store currency for me to get to $100?
C. How many games need to be purchased for me to earn $100?
D. How many followers on my accounts can I count on to help me get to this fund?




A: This has real-world marketing skills and mathematical breakdowns for goal setting in funding! We can also add in some linear optimization if there is an algebra extension on this problem!

B: This has a few answers so let’s look at 2 different scenarios, the extremes!

Scenario 1:
10,000 V-Bucks (Plus 3,500 Bonus) on the Fortnite Store is $79.99.
If I get $5 per 10,000 V-Bucks and I need to reach $100 to cash out, that means:



20 people need to purchase 10,000 V-Bucks.
$1,599.80 in profits for Epic Games and I get $100 of that, so I’m making 6.25% of those sales.

Scenario 2:
1,000 V-Bucks on the Fortnite store is $7.99
10,000/1,000 = 10 people for 1k each




200 people need to purchase 1,000 V-Bucks.
$1,598.00 in profits for Epic Games and I get $100 of that, so I’m making 6.26% of those sales.

C: Games are purchased online through the Epic Games on PC range from small indie games at $4.99 to regular big-name games at $59.99. So if we go by the middle cost of $29.99 per game, if I get 5% back as a creator, how many of these games would need to sell before I could cash-out?

D: I am social media savvy in my book, so I’d say if 10% of my followers on Facebook use my creator code that would be about 150 users, and if Twitter uses it, then 230 users, TikTok 100 users, and Instagram 35 users. (Yes I am mildly popular, with no reason as to why.)

I feel 515 people could be counted on to make the purchase and help support our club!

Total I only need between 20-200 people in my life to purchase a game from Epic Games Launcher or purchase V-Bucks in Fortnite! That would get my students $100 for gaming equipment and maintaining the club! Who can I count on to help us?


For educators interested in using Fortnite Creative, take the free online course at Online Learning - Unreal Engines and earn the "Teaching with Fortnite Creative" Badge!


Fortnite Creative Educator Training Badge


Also, keep an eye open for the awesome Teaching with Fornite Creative Workshops through the Games 4 Change Professional Programs!




Friday, November 27, 2020

Sine Wave Start to my 2020-2021 SY

This school year has really been like no other! I have had so many highs and lows starting off in a virtual setting. I've gone from overwhelming pressure to everything that is working! I've made mistakes and found valuable resources. There are times that I have had to show more humility and grace towards my students, and allow myself to have more humility and grace for my own mix-ups. 

It's embarrassing to admit, 

1. I sent the Zoom Link for my 5th Period to my 4th Period, and was getting upset my AP-level students weren't showing up! Luckily a student e-mailed me and I saw the notification on my phone, and popped in the Zoom with them!

2. I sent an assignment to my 1st-period class twice! Because I auto-assigned it to both my 8th Period & 1st, the same course on another day! 

3. I used the headings from my AP CS-A course for my AP CSP Assignments. 

4. In my College Calculus class I have forgotten multiple times to add a Submission option for my Canvas Assignments!

5. I cannot remember names like I used to and I am more forgetful in the online conversations that I have had with students!

6. I cannot motivative my best students to even show up for the fun events! Students are not showing up to online tournaments and events that I have helped set-up. I was even ghosted by a student from the club, he has not messaged or logged into the club page in weeks. 


I do not understand this year, I have had frustration after frustration, been turned down on several opportunities and grants. Through it all, I am making sure I build brand new virtual courseware for students and when we have successes, I am trying to make sure I celebrate them!

From the challenges, I have also had successes:

1. Building my Exploration of Game Design Course, of course, is the top success of this new school year.

2. Becoming a NASEF Fellow, and having my draft for an Esports Book Chapter accepted! (I am going to become a published author!)

3. Building up our Cybercat Video Game and Esports Club, one student at a time!

4. Having students featured on the NASEF Rube Goldberg Minecraft Challenge. 


5. Using Among Us to bring our Game Club together, and just have fun in my Exploration of Game Design Course, while teaching about Persuasive Arguments. (Thank you to one of my NASEF Mentor’s Angelique Gianis!)

6. Being interviewed by the Literacy Advocate on his Podcast! (Take a listen here:  https://anchor.fm/timmy-bauer)

Students in my Pre-Calculus Section Completed the 
Khan Academy Learner Storm. 12 Trophies
were collected in 10 Weeks!

This school year is far from perfect, and it’s way more stressful than I have ever been in my life. Trying to balance this virtual work life with a home life has been difficult. I have had to set boundaries and not answer emails or Remind Messages or texts from parents late at night. I also realize that this is nothing I was ever trained to work in, nor thought would be possible in my lifetime. But a wise Tik Tok Teacher explained that we cannot beat ourselves up because at this moment and during this stressful time, we may feel ineffectual and feel like terrible teachers. But we have yet to see the full data, or any of the anecdotal evidence this is 100% true. Watch the TikTok Here!

It has been a wild, sine function wave of a ride, but I am doing exactly what I should be doing. We are challenged daily, learning from those embarrassing moments, and successes are happening that should still be celebrated!


Thursday, July 30, 2020

The Tale of the White Math Teacher



From previous posts, and my obvious profile picture, I am pretty much the whitest guy you can ever meet. I grew up in the country, riding horses, bailing hay, tending gardens, and lived my first years on a plot of roughly 15 acres of land. My high school had a total of 318 students, 7th-12th grade, and I graduated with 62 other people in my class. Our school was far less diverse than anyone could even imagine.

I graduated from a small private Catholic college, with about 400 other students, and made my way to York, PA to teach at an urban district, for my one and only major career choice, teaching mathematics.

I would like to say that I am not a racist, that I have never done or said anything that could be recognized as negative to my fellow man, but I am not perfect. I grew up around people who said, "Don't go into the city, you know what kind of people are there!" or "All the Mexicans have come in to work and it's becoming an unfit town!" or "All of those people are the same!"

When I started my job in York City, a few people asked if I was going to take a gun to school. I have read news articles that have called my school building "Wild Zoo"! I remember watching the beginning of the #BlackLivesMatter Movement, saying, "YEAH! Let's go for Equality!", but I did not do anything else.

Before I moved to York not once in my life did I question, or stand up for a person of color, or a minority who was being discriminated against. I just rolled with the comment. I was a white guy who did not understand… That has all changed! I am an ally for my students, parents and coworkers!


Wearing Black to Support our neighboring 
SOC's in a rough time, Dated 2016. 

I have challenged myself to become better in recent years and look for more views on education from outside sources, my favorites most days are on my Twitter Account. There I have been challenged to think more on the white washed version I have had on history education, as well as how to incorporate more successes from BIPOC in history, and not just the white washed version I have been given. 

I have incorporated the study of Fractals into my own Geometry Curriculum, and have shown students that places in Africa have been using Fractal Geometry for centuries in their creation of their villages. We also look at how recursive self-similarity is important in computer graphic imaginary, game design and coding. (See a list of YouTube Videos I use here: Fractal Playlist)

From my outlook, my students deserve a caring, respectful teacher willing to listen to their circumstances, understanding of their humanity and community! I will always be an advocate for my students, and make sure the relationships I form with them are one the basis of respect. I will help them find their learning path, and engage in more lessons that help my students discover their place in this world!